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Phantasy Star Online Episode III: C.A.R.D. Revolution - The Future of Phantasy Star Online

Phantasy Star Online is a great series, but I feel that it could become a much better game if it were to become a real MMORPG:

1. Server-side Saves
Cheating will never be completed eliminated from online games as long as their are cheat devices like the Action Replay out there, but having server-side saves would be a big step in the right direction. It would probably eliminate an offline mode, but if PSO were a real MMORPG you wouldn't need an offline mode.

2. The Ability to Travel to Different Worlds
Imagine being able to catch a ride on a spaceship like the Pioneer 2 or a completely new Pioneer and going to a new world which has monsters and areas waiting to be discovered and explored. Imagine being able to find new items in those areas. Having the option of travel from world to world is something that a PSO MMORPG could have.

3. New Character Classes
Sure, being able to be a HUcaseal, RAmarl, or FOmar is nice, but what about classes that are 100% original? Like being a ninja and actually being able to do attacks a ninja would do and use weapons only a ninja would be able to equip.

4. Get Rid of Games
To take a page from Final Fantasy XI, you would not be able to join games, but would instead be able to travel in the world and battles enemies right where you are standing (unless you are in a town).

5. Etc.
Obviously you would have new items, weapons, and spells to cast.

Sonic Team needs to breath new life in the Phantasy Star Online series -- don't get me wrong, Phantasy Star Online Episode III: C.A.R.D. Revolution is a new game and a great one at that -- but the next PSO sequel will more than likely not be a card game (unless the game sells REALLY well). PSO Episode I&II is an ORPG (online role-playing game) which wants to be an MMORPG, but ultimately isn't. With those 5 reasons I stated above implemented into the next PSO game, Phantasy Star Online, whose sales have severly lowered on the GameCube and Xbox from its Dreamcast versions, could finally appeal to the masses and become as successful as it once was when it originally came out.